Quality Assurance

Refining Every Tap

We rely on rigorous testing to ensure every coin earned feels rewarding, and every upgrade is perfectly balanced. Join our testing phase to help shape the ultimate idle experience.

Game balancing data chart and coin multiplier visual

The Science of Scaling

Idle games live and die by their math. Our QA process involves automated simulation runs spanning thousands of virtual hours, but nothing replaces real human feedback.

  • Click Rate Curves: Measuring fatigue vs. reward at high CPS (clicks-per-second) limits.
  • Passive Income: Ensuring offline progression feels substantial without breaking the core economy.
  • Prestige Scaling: Tuning multipliers to maintain a consistent feeling of power escalation.
Milestones

Current Progress

Follow our rigorous validation pipeline. Every tier of progression must be proven before we authorize the next expansion.

Early Alpha

100%

Core click functionality, base coin mechanics, and initial upgrade tier validation.

ACTIVE

Economy Beta

65%

Stress-testing passive income generation and scaling costs for mid-to-late game upgrades.

Prestige Validation

0%

Balancing reset mechanics, permanent multiplier stacking, and end-game achievement pacing.

Submit Your Findings

Did you find an upgrade that calculates incorrectly? Or perhaps a visual bug when tapping too fast? Let us know. For critical crashes, email us directly at info@cointapworks.com.

Perks

Tester Rewards

Your time and feedback are invaluable to us. Active playtesters who consistently report bugs and provide balance feedback receive exclusive in-game rewards upon full release.

Exclusive Badges

Show off your early supporter status with unique profile badges.

Starting Bonus

Begin the official launch with a head start in coin generation.

Discord Roles

Gain access to private channels and direct developer communication.

Status Board

Known Issues

Check this list before submitting a report to see if we are already working on a fix.

Offline earnings miscalculating after 24 hours Investigating
UI overlap on smaller mobile screens Fix Pending